Plink – Plink is a really good offensive character due to his special ability Skedaddle Ball.Also, use it on errant passes to quickly get the ball back. This leaping ability is great to pounce into the ball spawn to hit away enemies and grab the ball. Izell – Izell is great in Rocketball for one reason - her special Jaaqua Charge.Her Black Hole Cat secondary attack is good for an opening engage where the ball spawns, and to defend due to it being able to catch incoming attacks. Flux – The newest hero in Rocket Arena, Flux is another character that presents an interesting kit for Rocketball.So when someone throws the ball at your goal, use Shockwave and blast the ball away, usually off the map to reset it. Blastbeard – Blastbeard is really great for defense due to his AOE primary attacks and his special, Shockwave, which knocks back opponents and blasts the ball away when it’s in the air.Some heroes that are most useful in the mode and that you should become accustomed to using in Rocketball are Blastbeard, Flux, Izell, Plink and Rev, and for the following reasons: Finally, if you’re deep in your territory and things aren’t looking great, pass the ball out of bounds to reset it at the spawn point. Passing the ball at the goal can make you score. Passing to a teammate going for their goal can give you a better opportunity to score. Passing is also useful for multiple things. If you shoot the ball after passing it, the ball will go further. Shooting the ball is also useful on offense. Speaking of defense, while shooting the enemy player with the ball is a good deterrent, you can also shoot the ball while it’s in the air to deflect the ball away from your goal. It’s fine starting out and pushing up and to the side to get a bit of a flank on the other team, but you should be close enough to your goal to protect it. Since it’s like other sports, kind of in the same genre as Rocket League, it’s useful to keep one player on your team on defense. But they can still be useful in the mode itself when you don’t have the ball. That means some of the heroes abilities that provide great mobility are rendered useless while you have the ball. One of the top things to know is that while you’re in possession of the ball, you can’t use your special ability. The game mode that might take the most teamwork is Rocketball, a mode where you battle for control of a ball to carry or throw across the map into the enemy team’s goal. Each hero their own unique weapon and abilities, meaning some characters are better suited for certain modes. Here are some tips and tricks for sports-like mode.Įlectronic Arts Rocket Arena is a fun, team arena shooter where you brandish rocket weapons to best your opponents in objective-based modes. So it is advised that players avoid using it until just before they enter a skirmish.By Lance Liebl 2 years ago Rocket Arena has many game modes, but one that requires teamwork more than all of the others is Rocketball. At some point, the unused skedaddle ball will simply disappear and need to be deployed again. It is important to note, however, that the skedaddle ball does not stay in its spot indefinitely. While it is capable of damaging nearby enemies, players will primarily use this to either escape or enter a skirmish. Skedaddle Ball (Special Ability): It’s a teleporter. When mastered, players can easily attack opponents even when hidden behind a wall or other obstacle. But its most notable quality is its ability to ricochet off of other surfaces. While they will likely hit any close-range targets with Plink’s aiming reticle, they won’t massively change course to hit an enemy they happen to be close to if the player’s aim is massively inaccurate.īoomerang (Secondary Ability): A simple ability, Plink’s secondary ability throws a boomerang that will damage any opponent it hits. But the in-game description of them being “homing” rockets is a bit deceptive. That means if players get within a close enough range, they can deal a massive amount of damage within a small amount of time. Scrap Rockets (Primary Ability): While not capable of accurate long-range shots, Plink’s scrap rockets are capable of continuously hitting opponents with its rapid-fire discharge.
0 Comments
Leave a Reply. |